test post 1

Inworld InstallationScripts in SL are written in Linden Scripting Language, or LSL. They are associated with objects (i.e. doors, spheres, clothing, etc.) and are state-based — that is, the bulk of the script writing involves reacting to changes in the state of the object and/or changing the state yourself (it’s very FSM-ish). The code to remotely control the Nabaztag was pretty simple, and I’ll include it here:

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